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| Type of Game: | Internet based strategic war game. |
| Objective: | Conquer the world by capturing all territories of opposing players. |
| Types of Games: | Standard Games are created by the game server. Players receive points for winning standard games. Custom Games are created by the players and may use rule variants. |
| Number of Games: | Any number of games may be in progress. A player may play in up to 3 standard games and 10 custom games simultaneously. |
| Number of Players: | Standard Games: 3 to 10 players per game. Custom Games: Varies by game. |
| Play Frequency: | Each player may play once per 23 hours. |
| Turn Sequence: |
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| Game Life Cycle: |
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| Scoring: | Only standard games are scored. When a game is won, the winner receives a number of points equal to the number of players in the game. When a game is lost, one point is deducted. When a player achieves a score of 100 points, that player is added to the Wall of Flame and all scores are reset. |